Post by Squirrel on Mar 6, 2009 12:46:44 GMT -5
General Rules:
1. Please keep cursing to a minimum. A little is fine but I don’t want a bunch of sailors around here.
2. Please try to post at least two full paragraph with every post. I am not going to count. But I will let violators know when I feel they aren’t posting enough. If you need help feel free to ask.
3. No God moding or power playing.
4. Each season is two weeks long. Each real month is one game year. Breeding is only to be done in designated seasons.
5. You may have as many characters as you can keep active. You don't have to create a different for all of them either.
6. The first letter in the joining password is R
Stallion Rules:
1. Stallions are the only ones that can claim land.
2. You can claim one mare without land. But any more you need land.
3. There can be more than one stallion in a land. It is up to the lead stallion as to what their roles are. The leader has final say in breeding rights and what not.
4. Stallions may force a mare to go with him. But she has the right to fight for her freedom.
5. If all the lands are currently claimed you can go to the claiming fields to see if another stallion will allow you to live in his land.
Mare Rules:
1. Mares may only own land if they inherit it or their mate dies. They can then assume the same role as a lead stallion.
2. Mares are allowed to fight a stallion forcing a claim on them. But if the fight is lost they must remain for at least one season.
3. After your character is accepted you can wander around or go to the claiming fields to find a home.
4. The second letter in the password is E
Breeding Rules:
1. Breeding can be done anywhere you like. Just report to the proper board to receive stats.
2. Please don’t be to graphic. Keep it realistic. Mark if its mature.
3. You must follow the stats you are given. There is a special board for special requests. The rules for that are on the page.
4. Forced breeding is allowed as long as both players agree. If you don’t want a foal to result indicate at the end of the post.
5. Mares must carry foals for one week.
6. The third letter of the password is B
Battling:
I am still working on a battling system.
The fourth letter is E
Rules for the Wanderers:
1. You may travel where you please.
2. You may have up to five horses in your group.
3. If you travel onto a claimed land the leaders of that land have the right to throw your herd out. He also is allowed to keep any member of the group. The clan leader must fight for his herd members to get them back. If he loses he must wait a whole season before fighting again.
4. Any character can be a wanderer.
5. The last letter of the password is L
The first letter is capitalized. It is also subject to change so please check back often.
More Rules will be added as they come up.
1. Please keep cursing to a minimum. A little is fine but I don’t want a bunch of sailors around here.
2. Please try to post at least two full paragraph with every post. I am not going to count. But I will let violators know when I feel they aren’t posting enough. If you need help feel free to ask.
3. No God moding or power playing.
4. Each season is two weeks long. Each real month is one game year. Breeding is only to be done in designated seasons.
5. You may have as many characters as you can keep active. You don't have to create a different for all of them either.
6. The first letter in the joining password is R
Stallion Rules:
1. Stallions are the only ones that can claim land.
2. You can claim one mare without land. But any more you need land.
3. There can be more than one stallion in a land. It is up to the lead stallion as to what their roles are. The leader has final say in breeding rights and what not.
4. Stallions may force a mare to go with him. But she has the right to fight for her freedom.
5. If all the lands are currently claimed you can go to the claiming fields to see if another stallion will allow you to live in his land.
Mare Rules:
1. Mares may only own land if they inherit it or their mate dies. They can then assume the same role as a lead stallion.
2. Mares are allowed to fight a stallion forcing a claim on them. But if the fight is lost they must remain for at least one season.
3. After your character is accepted you can wander around or go to the claiming fields to find a home.
4. The second letter in the password is E
Breeding Rules:
1. Breeding can be done anywhere you like. Just report to the proper board to receive stats.
2. Please don’t be to graphic. Keep it realistic. Mark if its mature.
3. You must follow the stats you are given. There is a special board for special requests. The rules for that are on the page.
4. Forced breeding is allowed as long as both players agree. If you don’t want a foal to result indicate at the end of the post.
5. Mares must carry foals for one week.
6. The third letter of the password is B
Battling:
I am still working on a battling system.
The fourth letter is E
Rules for the Wanderers:
1. You may travel where you please.
2. You may have up to five horses in your group.
3. If you travel onto a claimed land the leaders of that land have the right to throw your herd out. He also is allowed to keep any member of the group. The clan leader must fight for his herd members to get them back. If he loses he must wait a whole season before fighting again.
4. Any character can be a wanderer.
5. The last letter of the password is L
The first letter is capitalized. It is also subject to change so please check back often.
More Rules will be added as they come up.